Monday, March 13, 2017

WiFi Enabled LTE Small Cell Gateway Market to Register a Strong Growth By 2021 - PMR

On paper, connecting walkie talkie radios to a Wifi networkis is the most obvious method of controlling and communicating within a business. But the reality is that there aren’t many radios on the market that have the capability to do this and many wifi networks aren’t robust enough to manage lots of radios, this article predicts that this technology will be a growth market, we will wait and see.

WiFi enabled LTE small cell gateway is a type of a base station. Base station uses cellular wireless network for communicating with mobile phones or terminals. Base station connects mobile phones to a wireless carrier network and offers local coverage for a wireless network. The area of coverage varies from several miles to few city blocks. Each base station is typically owned by one carrier or wireless company and gives coverage only fo r that company's network. It may also offer roaming coverage for other networks in case carriers have agreement for roaming and technology is compatible. Base station comprises of an electronic cabinet which connected by means of cables to a group of antennas. The antennas may be mounted on an existing structure or on dedicated tower structure including top of a building, church steeple or smoke-stack and water tower.

In radio communications, base station refers to wireless communications station implemented at a fixed location and used to communicate as wireless telephone system including cellular GSM or CDMA cell site, part push-to-talk two-way radio system, terrestrial trunked radio and two-way radio. A single location often operates several base stations owned by a different carrier. Smaller types of base stations or small cells include picocells, femtocells and microcells. WiFi enabled LTE small cell gateway is promising network element. A wide variety of base station d eployments are in a small cell configuration. It has WiFi interface at end-use device and LTE interface at the carrier network.



Small cell is low-powered radio access nodes (operator-controlled) that operate in carrier-grade Wi-Fi (unlicensed) and licensed spectrum. Small cells normally have a range from 10 to numerous hundred meters. Small cell base stations are expected to play vital role in expanding the capacity of wireless networks due to increasing mobile data traffic. Mobile operators are increasingly looking forward to this technology in order to meet the rising demands for data, video and application access generated due to smart phones and other devices. Small cells aid mobile service that detect presence, interact wand connect with existing networks. Small cells offer increased quality of service and flexibility at an affordable cost. Small cell infrastruct ure implantation is an environmentally friendly approach as it reduces the number of cell towers and offers a cleaner signal using less power.

Rising numbers of wireless carriers or companies are taking dedicated interest in this industry owing to the proliferation of embedded WiFi features in fixed and mobile devices. Growing demand for more advanced handheld devices such as smart-phones and tablets is expected to create demand for technologies with high internet speed. This in turn, is expected to drive the growth of WiFi enabled LTE small cell gateways.

Wednesday, March 8, 2017

Virtual Reality Coming to Your In-Flight Entertainment?

2016 was the year of the Virtual reality headset, we are seeing the first versions of a technology that can, and possibly will, change our lives, much like the smart phone has. VR has the potential to improve our Games, TV programmes and Movies and allow us to experience things and places better. This article is about how your in-flight might be improved by a VR headsets.

No one likes flying during the holidays. Between having to leave two hours ahead of time and getting through security, just getting to your flight feels like a trip in itself. And then you get on the plane and have nothing to do for three hours except watch reruns of Friends on the little TV in front of you.

That’s probably about to change, thanks to VR. For a little while, of course, passengers can plug into their own Samsung Gear VR sets and tune out, but airlines might be offering their own complimentary variety so you can forget you’re stuck on an airplane.



A French start-up, SkyLights, is developing the tech. It’s a headset with a six-hour battery life, and it comes with noise-cancelling headphones. The headset looks pretty sleek and simple, because they’re made to be: There’s none of the neater interactions you get with an Oculus or Samsung headset. It really is just a movie beamed right into your face. You’ll be able to watch the newest 2D and 3D movies, and the set comes with 128 GB of storage â€" about 40 movies. Weighing only slightly more than half a pound, it’s easy to visualize the headset propped on the back of the seat in front of you, and after paying the fee, you can flip it on and enjoy hi-def movies right in front of your face.

The headsets are being tested in France right now: XL Airways became the first headset to offer a commercial version of the headset to passengers last week, for $16 per flight. SkyLights has also partnered with AirFrance and Airbus. Content-wise, there are partnerships in the works with 20th Century Fox and Dreamworks.

The general lack of viable in-flight entertainment has been plaguing the airline industry for a while; broadband Internet is an extra cost (roughly $10 per flight, depending on your airline), and the movies and TV they show are typically outdated.

It wasn’t until recently that airlines began attempting to match the broadband speed you’d find on the ground. (As of last year, you’d get speeds of around 3.1Mbps, as opposed to the roughly 30Mbps that smartphones on the ground are capable of). Since so many people use their own devices for entertainment, airlines are in desperate need of upping their Wi-Fi speed. But they also need ways to entertain their customers in an inexpensive manner, without the heavy screens and cables that come with TVs. Virtual-reality headsets â€" light, not-too-costly, and wireless â€" could offer a way for airlines to draw their customer base back in. But there are challenges: VR headsets are a relatively new and untested technology.

“Airlines are difficult players to deal with because they are risk-averse and slow to innovate,” David Dicko, SkyLight’s CEO, told the Times.

One potential problem for in-flight VR in your face is the nausea it causes. VR (even if it’s just a film) can be very disorienting, and it’s no t hard to imagine people getting sick from it on a moving plane. Oculus’ health and safety documentation is a laundry list of potential concerns, from warnings of dizziness and nausea to seizures and sweating.

Another potential issue could be that hundreds of folks tuned out to a VR movie with noise-cancelling headphones have, at the least, limited awareness of the outside world. That means slowness to react in plane emergencies â€" another potential lawsuit on an airline’s hands.

For now, we’re skeptical that VR headsets will take off as in-flight entertainment in the U.S. anytime soon. Early adopters might be eager to try them â€" but they also have their own headsets that they can use for free. Customers would have to pay over the price of a movie ticket, the technology is unstudied when it comes to users’ health, and everyone has their own phone or tablet to ent ertain themselves. We love the idea, but, as Dicko noted, the airlines are a pretty risk-averse industry. They should prioritize Wi-Fi bandwidth first (and make it at least cheaper), which is what the majority of customers undoubtedly want.

Anyway, it’s hard to imagine a more Black Mirrorâ€"esque image than a hundred people, arranged into rows, their heads leaning back, eyes hidden behind a headset, plugged in to a world that isn’t there.